In this interesting and beautiful 3D modeling video tutorial we are shown how to model a 7.62 mm bullet in Maya 2017, it is also illustrated how to create the UV map and a stencil in Photoshop and then bring everything in Substance Painter for texturing.
Related Posts
Create and use Alphas for Object detail in ZBrush
In this tutorial video in Pxicolocic ZBrush suitable even for beginners is shown how to create a design / image with the Alpha channel in Photoshop for use in ZBrush.…
Modeling a Complex Goblet with 3ds Max and ZBrush
In this interesting video tutorial we will see how to model a very elaborate 3D chalice in a fairly simple way by combining the modeling techniques of 3ds Max and…
Create a Rusty Texture in Photoshop
Nella lezione che vedremo impareremo come è semplice texturizzare oggetti utilizzando diversi strati di modalità fusione, livelli di regolazione, ritocchi di colore e alcuni filtri molto semplici in Photoshop. La…
Modeling a Car Truck Vehicle in Blender
In this interesting video tutorial we will see how to make a truck or Truck 3D using the free modeling and rendering program Blender. A very detailed lesson that explains…
Modeling a Warmonger Sword in Autodesk 3ds Max
In this beautiful two-part video tutorial we will see how to make a stunning 3D warrior sword with the snake-headed handle using the Autodesk 3ds Max modeling and rendering program.…
Modeling a Golden Crown in Autodesk 3ds Max
In this quick video tutorial we will see how to make a 3D gold crown with precious stones using the Autodesk 3ds Max modeling and rendering program.